About Me 👋

Hi, I’m Sony Chandra, a UI/UX Designer passionate about crafting intuitive and visually compelling digital experiences. With a background in Information System and product design, I specialize in creating user-centered designs that balance aesthetics with functionality.

Apple Developer Academy Experience 🍎

As a UI/UX Designer at the Apple Developer Academy at BINUS, I had the opportunity to work on real-world app development projects while collaborating with developers and product managers. Over 10 months, I honed my design thinking, problem-solving, and leadership skills, contributing to multiple projects that focused on innovation and user experience.


Key Highlights:

🎨 Lead Designer – Led ideation, wireframing, and prototyping for various apps
📱 Product Design – Created user-centric experiences for Kalem (Journaling App), Flooqi (Indoor Navigation), and SeBAD (Quit Smoking App)
🎭 Game Design – Designed assets and narratives for Shuttle of Destiny, a decision-based game
🔍 User Research & Testing – Conducted usability tests to refine product experiences
💡 Industry Collaboration – Pitched and presented projects to mentors and product owners


Through this experience, I strengthened my technical skills in UI/UX, prototyping, and user research, while also improving my soft skills in collaboration, adaptability, and critical thinking.